Technical Analysis for KNM - Kneomedia Ltd
Grade | Last Price | % Change | Price Change |
---|---|---|---|
F | 0.002 | 0.00% | 0.000 |
Earnings due: Nov 15
*** please verify all earnings dates ***ADX | Long Term | Intermediate Term | Short Term |
---|---|---|---|
Strong | Down | Down | Flat |
Date | Alert Name | Type | % Chg |
---|---|---|---|
Stochastic Buy Signal | Bullish | 0.00% | |
Boomer Buy Setup | Bullish Swing Setup | 0.00% | |
Narrow Range Bar | Range Contraction | 0.00% | |
Wide Bands | Range Expansion | 0.00% | |
Oversold Stochastic | Weakness | 0.00% | |
Stochastic Buy Signal | Bullish | 0.00% | |
Boomer Buy Setup | Bullish Swing Setup | 0.00% | |
Narrow Range Bar | Range Contraction | 0.00% | |
Wide Bands | Range Expansion | 0.00% | |
Oversold Stochastic | Weakness | 0.00% |
Alert | Time |
---|---|
No Alerts Yet. Alerts will only show here if at least one person is tracking alerts on this stock. |
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Kneomedia Ltd Description
KNeoMedia Limited is an online games publishing company. The Company is engaged in the development of edutainment (education and entertainment) games publishing business through its United States-based entity, KNeoWORLD Inc. The Company sells games on a micro-subscription and applications basis, through the KNeoWORLD.com games portal, applications stores and through distribution agreements with direct carrier billing telecommunication company providers and education departments. The KNeoWorld is a games-based learning and edutainment portal that captures the imagination of kids aged 6 to 12. The Company's product, KNeoEd, is an in-classroom version of KNeoWorld. KNeoEd includes the adventure story and games as a learning aid for kids of any level. The Company's product, KNeoESP, is a standalone games portal to entertain, challenge and build skills for kids of all learning levels and abilities. It engages kids at their level and lets them learn at their own pace.
Classification
Sector: Technology
Industry: Software - Application
Keywords: Communication Media Education Entertainment Learning Games Publishing Billing Video Gaming Carrier Billing Video Games
Indicator | Bull Case | Neutral / Hold | Bear Case |
---|---|---|---|
50 DMA | |||
200 DMA | |||
ADX Trend | |||
Oversold / Overbought | |||
Relative Strength |
Indicator | Value |
---|---|
52 Week High | 0.028 |
52 Week Low | 0.002 |
Average Volume | 769,669 |
200-Day Moving Average | 0.007 |
50-Day Moving Average | 0.003 |
20-Day Moving Average | 0.002 |
10-Day Moving Average | 0.002 |
Average True Range | 0.001 |
RSI (14) | 50.00 |
ADX | 31.37 |
+DI | 54.717 |
-DI | 24.528 |
Chandelier Exit (Long, 3 ATRs) | 0.001 |
Chandelier Exit (Short, 3 ATRs) | 0.004 |
Upper Bollinger Bands | 0.003 |
Lower Bollinger Band | 0.002 |
Percent B (%b) | 0.42 |
BandWidth | 57.143 |
MACD Line | 0.000 |
MACD Signal Line | 0.000 |
MACD Histogram | -0.0001 |
Pivot Point Level | Traditional / Classic | Fibonacci | Demark | Woodie | Camarilla |
---|---|---|---|---|---|
Resistance 4 (R4) | 0.002 | ||||
Resistance 3 (R3) | 0.002 | 0.002 | 0.002 | ||
Resistance 2 (R2) | 0.002 | 0.002 | 0.002 | 0.002 | |
Resistance 1 (R1) | 0.002 | 0.002 | 0.002 | 0.002 | 0.002 |
Pivot Point | 0.002 | 0.002 | 0.002 | 0.002 | 0.002 |
Support 1 (S1) | 0.002 | 0.002 | 0.002 | 0.002 | 0.002 |
Support 2 (S2) | 0.002 | 0.002 | 0.002 | 0.002 | |
Support 3 (S3) | 0.002 | 0.002 | 0.002 | ||
Support 4 (S4) | 0.002 |